![]() Up to four players can can join up to fight their way through the levels (both. Find co-op news, reviews, and more info about this game. By limiting the amount of ammo you can stockpile for each weapon type (for example, the pistol, machine guns, and chaingun all share the same kind of bullets), "Prodeus" both forces you to think tactically about the tools you use for a given situation and encourages switching between them constantly. Co-Op gameplay information about Prodeus on Nintendo Switch. The pistol can pull double-duty with burst fire, the machine guns can fire a volley so fast it'll turn most smaller enemies into a fine mist, the shotgun can charge up and perform a long-distance focused blast, and the plasma rifle equivalent can tag an enemy so that shots will track to them - even around corners.Įven the ammo scarcity (or ammo storage limits, really), which you'd think would be a source of frustration, is a really smart choice. Everything is nice and punchy, but a lot of them have some very interesting (and often very fun) alternate fire capabilities. Prodeus for Nintendo SwitchRetro look, modern era - Shooters past and present collide with graphics that combine todays high-quality 3D tech with retro visuals. But it's there, so you have even more to entertain you if you aren't interested in playing through levels on your own - or prefer to stick to player-versus-player combat.Īnd those weapons! This might actually be my favorite all-around arsenal in any FPS I've ever played - including "Turok 2" with its grotesque Cerebral Bore. I haven't tried either myself because I'm not really a fan of competitive online multiplayer and don't like playing co-op with strangers (nobody else I know has this game for their Switch), so I can't comment on how well or poorly either mode performs. Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques and technology. Not interested in playing campaign levels, or in playing solo? "Prodeus" also offers multiplayer by way of cooperative or 16-player competitive play. Granted I've been sticking to the more highly-rated stuff and haven't tried anything lower than three stars yet, but that has more to do with there just being so dang much to sift through. Whether it's an overly-ambitious city-spanning adventure, a more challenge-oriented romp through a spooky mansion or a straight-up reproduction of Peach's castle from "Mario 64" (yes, really), delving into user levels has been a joy so far. ![]() If youre a gamer that strives to see all aspects of the game, you are likely to spend around 13½ Hours to obtain 100 completion. Everything I've tried so far (an admittedly small portion of the multitudes currently available) has been a good time. When focusing on the main objectives, Prodeus is about 7 Hours in length.
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